It's become pretty commonplace and is experiencing something of a boom in recent years — so much so that it's almost verging on cliche. But, there are plenty of roguelike shooters out there that stand far above a crowded field. Some of the games on this list come from one-time indie hopefuls, but there are AAA efforts here also. Whether you're an indie-only type of gamer or you tend more towards big blockbuster releases, there's something for everyone to love below.
While Strafe certainly has its rough edges, it's unapologetic about what it tries to be. This first-person shooter dives headfirst into 90's nostalgia and wraps it into roguelike glory. Is it over the top? Yes, but it's meant to be. Is Strafe as good as a Doom or Quake? Absolutely not, but it's a good time regardless of its non-classic status.
You won't find a story of fully-developed characters in Tower of Guns, but that's not the point either. Terrible Posture Games developed this game to be seven floors of randomly generated chaos. As if it couldn't get any better, you also get to attempt runs with some of the most insane guns in any FPS.
Tower of Guns dives into what it's trying to be, and it doesn't apologize for it. While you can beat the boss in around an hour, this roguelike shooter delivers on its infinite replayability promise. There are plenty of 3D pieces with spikes and skulls as well as black leather and red velvet, all screaming to be warn by a vampire lover. The set matches well with Zink's Subtle Shank, a random world drop in Shadowlands.
Or does Azeroth just need a little more Bloodborne in its world? Either way, this custom Witch Hunter set, using a Mythic recolor of the leather raid set, is a great option. This rogue transmog includes:. The set's aesthetic is very reminiscent to that of Warhammer Fantasy's Empire faction. It comes with a top hat, a covered face, and a stunning jacket with a 3D collar and lower half. Additionally, vials of blood line the waist, making for an exceptionally dark set.
It's eerily similar to some of the weapons in Bloodborne. One of the most iconic sets for playing a rogue was one of the originals known as the Bloodfang Armor. For a time, this armor set fully embodied what it meant to be a dark assassin in World of WarCraft.
It has a black and red color scheme, masked hood, and spikey pauldrons that emit a dark aura. The full rogue transmog includes:. The set pairs quite well with a blade known as Malchazeen. This one-hand dagger follows a similar color scheme and gives off a menacing, red smoke.
Malchazeen drops from Prince Malchezaar in the original level 70 Karazhan raid. Those wanting a more grounded appearance for their rogue might prefer something subtle like the Sootfur Garb.
It's a violet-colored leather set with one of the best hood designs in the game. The shoulders and hood are made of wrinkled, violet leather and lined with what appears to be iron. The chest piece takes a different approach, adding more defense to the core.
This rogue set includes:. It's perhaps the ultimate expression of the traditional "roguelike," one that retains a loyal following to this day. If you want to understand where Spelunky, Hades, and Returnal came from, then look to Nethack. Dashing through increasingly hostile biomes and utilizing your ever-expanding arsenal of unlocked weapons and attributes against armies of enemies - all while mastering your platforming reflexes - makes for an incredibly satisfying loop.
Throw in some large, devastating bosses and the ability to branch your own custom path through unlocked areas in the order of your choosing and you have a recipe for near infinite replayability and customization, creating one of the best games in its class.
FTL is a thrilling, repeatable adventure: all sorts of tension comes from both decision-based story events ripped from sci-fi shows that can have game-changing consequences and pausable real-time combat that requires a smart strategy for taking down enemies' shields and disabling their systems - and a little bit of luck when it comes to dodging incoming missiles.
If you happen into the right combination of character class, modifying relics, and powerful cards, all bets are off: the Defect, whose apparent strength is summonable orbs that automatically attack or defend every turn, can be transformed into a melee powerhouse with almost unlimited attacks; or the Ironclad warrior can turn into a vampiric powerhouse who sacrifices his own health to do damage.
More than that, the fundamentals can go out the window. Spelunky 2, released 12 years later, somehow managed to take all of the elements of that genre defining game and improve upon them without ever sacrificing any of the procedurally generated magic that made Spelunky so special.
There are more secrets to discover, more biomes to explore, and most importantly, more stories to tell. Spelunky 2, like its predecessors before it, is quite simply one of the most shining examples of emergent gameplay throughout all of video games, and the stories of both glorious triumph and heartbreaking failure are what make it unforgettable.
Success in spite of a failure is where Hades shines. No matter what happens over the course of a run, you're always making progress in the form of social connections with a colorful cast of NPCs, like: Achilles, Megara, 'Dusa, and more. Or if architecture is more your speed, building out the halls of Hades with precious gems that add permanent fixtures to upcoming runs.
Improving weapons through unlocking weapon aspects, transforming each base weapon in the game into unique variants with its own playstyle. With so many reward loops that the player gets to revist, even after failed attempts, Hades never feels like its wasting your time.
Failed runs feel like just a part of the story. Each dungeon is procedurally generated, and you can set the dungeon length to however short or long you want it to be. It's a relatively easy game to learn, but there is also plenty of complexity in the deckbuilding.
Different classes different cards and abilities. Pairing up some cards that synergize is very satisfying like all good deckbuilders should be. Rather than battle enemies, you're at war with capitalism. Collect cards, build decks, and spin the endless slot machine. The aim is to get as many points as you can by building a deck that synergizes well.
There are cards that pair pets up together, you can collect fish to put in fishbowls, and gather as much fruit as possible. You're in a race against your landlord, who just keeps demanding more and more rent money. There are various characters to play as each with their own unique set of cards. The various difficulty levels, card combos, and varied boss fights make this one of the more complex deckbuilders on the list. Tainted Grail is also unique because of its completely 3D overworld.
Its roguelike elements fuse together with roguelite progression by developing your town and buying items from vendors. It's dark, grim, and complicated. The ideal deckbuilder. This deckbuilder features turn-based combat with six unique characters on your side, each with its own set of cards that can interact with each other in interesting ways.
The gameplay progresses across various dungeon-like rooms, and each run poses its own challenges and decisions to be made. It follows an "Act" structure like many other games in the genre.
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